Get Away!
A small Godot 4.x top-down space shooter built around a simple survival loop:
- Enemies spawn outside the viewport and chase the player.
- The player aims with the mouse and can move with WASD.
- Left click fires normal bullets.
- Right click throws limited grenades.
- Grenades use explosive projectiles with a visible explosion radius.
- Enemies get slightly faster every 100 points.
- The game includes a start menu, game-over menu, music, sound effects, and pixel-art visuals.


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